Module 1 of 1 in Introduction to visionOS

visionOS: An Introduction

Share
Save for later

Module outcomes

  • Understand the fundamentals of spatial computing and visionOS
  • Implement visionOS apps with SwiftUI.
  • Design immersive spatial experiences
  • Use Reality Composer Pro to create 3D objects and place them in spatial context.
  • Use RealityKit elements for augmented reality experiences and games.

Covered concepts

  • visionOS Basics
  • Overview of Window, Volume, Immersive apps
  • Window app
  • Semantic Styles
  • Semantic Colors
  • Semantic Font Styles
  • visionOS app icon
  • Ornaments
  • Materials
  • USDZ files
  • RealityView
  • Intro to Reality Composer Pro
  • Adapting UIKit apps
  • Full Space
  • Immersive Space

Module content

1
IntroductionStart
Instruction
visionOS Simulators
Demo
Conclusion
2
Volumes & RealityView Lesson (22 mins)
IntroductionStart
Instruction
Demo
Conclusion
3
Building an Immersive View Lesson (22 mins)
IntroductionStart
Instruction
Demo Part 1
Demo Part 2
Conclusion