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There are two parts to adding an image: declare the image resource inside onResourcesRequest and associating it with an ID. Fetch the image inside onTileRequest using the defined ID. Let’s see how you can start adding images to the Tile.
To view the images you will use in the Tile, open the res/drawable directory. Here you can see three vector images named: 1. ic_drink.xml 2. ic_minus_one.xml 3. ic_plus_one.xml
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